It’s been a busy year for Riot Games and League of Legends (So funny).
In Summoner’s Rift, we’ve seen the debut of five new champions, eight overhauled champions, a cross-game event, over a hundred skins and a packed game in 2022. So funny esports calendar.
While we knew the developers and creative people were working hard, there were a few things we wanted to see more of in the game.
We already know that Riot won’t delete Yuumi but will remake her, but what else do we want to see next year? Hint: There are over a hundred skins and new champions.
1. Deeper lore
So funny‘s knowledge was one of the strongest points of the game. I loved that each champion had an overarching story in a specific region or more, along with often jaw-dropping revelations throughout the year.
However, we found this year’s lore section a bit lacking. They got off to a strong start with the 2022 Season opener “The Call” and read a few well-written pieces about the video here. However, fewer of these pieces came out, and most of the stories felt almost hung.
Granted, more revealing Legends of Runeterra and So funny it’s perceived as more of a competitive game – but there’s a good story here with a video and it’s always good to engage players and engage new players as well.
For example, we were quite disappointed that Riot dropped the ball into the Void after implying and exaggerating towards the end of 2021 and the beginning of 2022.
The Void is one of Runeterra’s most unexplored areas, and we hoped Riot would create an event (not long, gloomy) that would dig deep and reveal Bel’veth’s sinister plan, especially after Kai’sa turned her artwork into a monster. But after a few stories here and there, we haven’t seen much progress elsewhere. Hopefully, they’ll get it again in 2023.
2. An event that requires less grinding
The modern standard for in-game “events” So funny Requires players to play hundreds of games to unlock emoticons, profile borders, and dating-simulated content.
But didn’t they apologize for how bleak the Destroying in 2021 was? Why did they repeat this in Star Guardians? We miss the days when they came with random surprises, like a PvE game mode for the Star Guardian event where you all have to beat the same bad guy.
Something that will break the monotony of playing hundreds of games even just once a year can definitely keep players happy and engaged. So why don’t you do it again? amount So funny population is alive, so this is a long-term strategy that we hope can be reexamined.
3. New Game Modes
It’s been a while since then So funny Released new game modes. While there is ARAM for most casual gamers and the URF and Ultimate Spellbook are swapped out occasionally, we’d like to see how else the game can be played in a fun and relaxing way.
The ones with potential were Twisted Treeline and Nexus Blitz, but with new MOBAs and new mechanics and ways to play the game, we hope developers pay attention to creating or reviving more casual game modes periodically.
Rotating game modes will give developers time to breathe, reevaluate each game mode, and make the necessary changes to make each one interesting to prevent players from getting bored with each mode.
4. New Maps
If you’re old-fashioned So funny You’ll probably miss the times when the player tries out new maps when it’s a one-time PvE event like Riot’s Twisted Treeline or Star Guardians’ Valoran City Park.
Most people know Summoner’s Rift and Abyss like the back of their hand; so why not explore other parts of Runeterra regularly?
We can keep Summoner’s Rift in Ranked and Competitive Play so it’s standard, but wouldn’t it be fun to see map iterations of Shurima, Ionia, Noxus, or Demacia?
5. Fewer skins, more player-focused plans
Skins are great, and with over 140 unique skins released this year alone, Riot never fails to do so. That said, there doesn’t seem to be a lot of updates in all other departments.
It would be great if Riot, instead of investing all of its resources in skins, would focus on fixing game-breaking bugs, improving the state of the game, and generally making the experience great for players.
As long as the ultimate gaming experience improves, we shouldn’t mind if the number of skins decreases next year.
We know the developers are listening and doing their best, the durability update is an overall success and the team is constantly tweaking it for the 2023 Pre-Season.
We hope to see more of that and move forward towards fixing some parts of the game and listening to players while keeping their identity.
Anna is a freelance writer and photographer. A gamer who loves RPGs and platform games, and a League of Legends enthusiast. He’s also a foodie who loves a good cup of black coffee.
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